The Inspired Animator

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How To Be A Motion Designer in 2030
What will be the future skills that will make you succeed as a motion designer? How will AI affect our jobs? Does skill still matter?
Sep 20, 2023 • 
Goscha Graf
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The Inspired Animator
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How To Be A Motion Designer in 2030
Ramping Up My Short Film Production · Issue #6 · 2022
Starting work on the animatic for my short film and more reflection on my creative journey
Jun 9, 2022 • 
Goscha Graf
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Ramping Up My Short Film Production · Issue #6 · 2022
4
Animating in VR · Issue #1 · 2022
About fun in VR, my 2022 animation goals and a new chapter for the newsletter
Feb 2, 2022 • 
Goscha Graf
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Animating in VR · Issue #1 · 2022
5
First Steps & Goals · Issue #4 · 2022
About my first steps towards my next short film, progress on my goals in 2022, more playing with materials in Blender. Also with a great animated movie…
Mar 17, 2022 • 
Goscha Graf
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First Steps & Goals · Issue #4 · 2022
Adding the "Juice" to Animations
How to add finishing touches to your animations, breathing more life into them, and propel them to the next level
Feb 8, 2023 • 
Goscha Graf
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Adding the "Juice" to Animations
2
Illustration Workflow, Patterns and Blender · Issue #3 · 2022
This is “The Inspired Animator”, a newsletter about my adventures in animation, illustration & the creative process!
Mar 2, 2022 • 
Goscha Graf
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Illustration Workflow, Patterns and Blender · Issue #3 · 2022
2
The Universe Answers · Issue #8 · 2022
About finding my career path and handling the uncertainty of not knowing where to go.
Jul 25, 2022 • 
Goscha Graf
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The Universe Answers · Issue #8 · 2022
Vacations & Sketchbooks · Issue #5 · 2022
Long needed break. And why do sketchbooks take forever to finish?
May 25, 2022 • 
Goscha Graf
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Vacations & Sketchbooks · Issue #5 · 2022
Animating a Complex Scene for a Product Video, Part 1 · Issue #1 · 2023
Take a look at how I animate a scene from concept to animatic for my latest introduction video for a client, combining hand-drawn animation with After…
Jan 6, 2023 • 
Goscha Graf
1

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Animating a Complex Scene for a Product Video, Part 1 · Issue #1 · 2023
Integrating Hand-Drawn Animation with Motion Design · Issue #3 · 2023
This is Part 3 in the series “How I Made This Animation” where I take apart the process of animating a scene from my latest commercial brand video for…
Jan 31, 2023 • 
Goscha Graf
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Integrating Hand-Drawn Animation with Motion Design · Issue #3 · 2023
Interviewed by AI: A Freelance Animator's 2022 Review · Issue #9 · 2022
This was the most successful year in my creative career. Another big part of this year was the (controversial) rise of AI. Let's see how well AI can…
Dec 30, 2022 • 
Goscha Graf
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Interviewed by AI: A Freelance Animator's 2022 Review · Issue #9 · 2022
Illustrating, Launching, Reflecting · Issue #2 · 2022
Elaborating on my illustration process, launching on ProductHunt, and progress in VR
Feb 16, 2022 • 
Goscha Graf
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Illustrating, Launching, Reflecting · Issue #2 · 2022
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